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A new dealer will be introduced this weekend. There will also be a change regarding cannabis cultivation. I therefore advise all growers to finish growing their cannabis in jars and not to plant any more, otherwise you will lose the cannabis you have grown.
Furthermore, the Blueberry Farm will be shut down. The owner will be paid its default price.
Hello,
I am announcing a competition for $25,000,000. The money will be divided amongst those players who come up with ideas on how the dealer role could be redesigned, provided their ideas are actually implemented.
I will be the one to decide which ideas are used and which are not, and in what proportion the money will be divided amongst the winners. (There is no limit on the number of winners.
) I don’t need any lengthy essays; a few simple ideas that create a workable system will suffice. If I like an idea, I’ll comment on the proposal and ask for further information, such as coordinates, etc...
An idea that costs the budget less $$$ will be rewarded with a higher amount than an idea that costs the budget more $$.
If two or more players have the same idea, only the one posted first
in the section will be rewarded. Please post your ideas in the ‘Bugs/Suggestions for Server
Improvements’ section with the tag [DEALER]
EDIT:
The current form of the dealer will be as follows:
The dealer will grow cannabis in a field (the cultivation system will be completely different from the current one, and, most importantly, there will be no shortage of greenhouses). However, to grow cannabis, players will need to complete missions. These missions will take place on farms, though I’m currently at a stage where I need inspiration. I need suggestions for farm missions – but these must be fully thought-through proposals, down to the very last detail. (The dealer will start the mission at the cannabis field, then set off from there to complete a mission elsewhere, and once they’ve completed it, they’ll return to the cannabis field and be able to water or fertilise it).
I’m trying to steer your thoughts in the right direction so that you have a chance to win some money.
.. Continue ReadingHello,
unfortunately, the help(at)superparba.eu email address has been taken offline (most likely permanently).
Further instructions on how to contact us in an emergency will be provided over the next few days.
We apologise for any inconvenience caused,
An alternative email address where you can send your unban requests (via the website) or any queries: detroitek@gmail.com
This email address will serve as a temporary solution until it is fully replaced by the upcoming ticket system!
On behalf of the SuperPařba Admin Team, Pixel.
1. - First, close the old client (0.3.7) by clicking the close button.
2. - Download the new client from the link below http://files.sa-mp.com/sa-mp-0.3.7-install.exe.
3. - Run it by double-clicking the ‘sa-mp-0.3z-R1-install’ icon.
4. - Click ‘I Agree’.
5. - A window will open; use this to browse to the location of your installed copy of GTA San Andreas. (Default: C:Program FilesRockstar GamesGTA San Andreas).
6. - Click on "Install".
7. - Wait until the progress bar moves from the left to the right. Then click “Finish”.
Please note: If you have s0beit or Cleo installed, uninstall them, otherwise the game will crash!
If everything went smoothly, you’re now a happy user of the new version of SA-MP! You can launch the client as usual via the icon in the Start menu or from your desktop. The server remains in your Favourites list – your saved scores from the previous version will be retained!.. Continue Reading
As the
website is still in its BETA version, I’d be grateful if you could write in the comments below what you don’t like about it yet, and what you’d like to see added or changed. I’d like to get the website up and running by 1 February.
Thanks a lot.
Hello,
We are delighted to announce that the developers are working on SA-MP 0.3z. It brings several new features straight away:
Probably the most significant change is the finalised, improved synchronisation (you no longer need to shoot in front of a player to reduce their HP) (sawn-off ‘skillers’ will have to relearn their techniques :D :D :D)
Another new feature is the detection of where a fired stake lands (which is useful in many ways, particularly for detecting shots fired at vehicles)
Also, joystick aiming will be disabled in this new version
SA-MP 0.3z is currently an RC version (the developers are working on it and releasing test versions to identify bugs. The final version is usually designated as ‘R’). It is not yet known how long it will take or when 0.3z will be completed; we’ll let you know as soon as we find out. We will be switching to the new version as soon as possible (as with previous updates, your saved scores will be retained)
Link to the original thread:
http://forum.sa-mp.com/showthread.php?t=487997
.. Continue ReadingMember Poll
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